Wingspan. Once Wiseman secures an offensive rebound, it usually. For each of the 4 rounds, you always go first and the Automa always takes the last turn. When activated: Choose 1 other player. Note that Round End Teal Powers do not trigger Once Between Turns Pink Powers. Blue: For a game with less direct competition between players, choose the side that awards 1 point for each targeted item. When activated: Copy a brown power on one bird in the of the player to your right. Any player may discard 2 resources of the same type (e.g., 2 ) or of 2 different types (e.g., 1 and 1 ) to draw bonus cards. Continue until all players have completed their turns. A bird card can never hold more than this number of eggs. Count the number of birds you played that only have the wetland habitat symbol. When activated: Discard 1 to tuck 2 from the deck behind this bird. Designers Note: The first two actions described below, Draw Cards and Play a Bird, have Automa take a bird card and discard other bird cards. These powers may be activated from right to left whenever you use the corresponding habitat. The Wingspan Tournaments Discord has started to popularize the term "Raven Digging" ( the concept of digging for Ravens as a high-impact win condition to be drawn in round one and played in round two; their house rules state that The Power Four can't be played until round two). Each token on the card at the end of the game is worth 1 point. When activated: Discard 1 . Your pink powers never activate while you are the active player, even though another player is taking a turn at the same time. Place the current round tracker card in the center of that area flipped and oriented to show Round 1 in the banner at the top. = Reminder: You may spend any 2 food tokens as if they are any 1 food token. Keep your cube. If Round 4 is over, go to game end & scoring. When activated: Repeat one power in this habitat. No Food: A crossed-out circle means a bird does not have a food cost. Food is primarily used to play bird cards. Pay its normal cost with a 1 discount. As described in Setup, each player starts the game with 1 bonus card (selected from 2 random cards). Reset the birdfeeder. You cache only 1 even if both dice show . This is optional. Count the number of birds you played that only have the grassland habitat symbol. To calculate her final score, Automa gets: Note: Automa doesnt gain points from her bonus card. Face-down birds are worth 5 4 3 points at the end of the game (see Difficulty). If the leftmost exposed forest slot shows , you may discard 1 bird card from your hand to remove one additional die and take its corresponding food. The 4 types of nests are: Star nests are wild. Doesn't require other birds in play to function optimally. Once a food token is cached on a bird card, you cannot spend it. you spend nectar to pay for one of the action upgrades printed on your player mat (such as resetting the birdfeeder or card tray, or gaining more eggs or cards). Place one of her Duet tokens on that space. If the birdfeeder contains no invertebrate or fruit, you gain nothing. The player with the second-most nectar receives 2 points. If a power refers to a player on your left or right, use whoever is on your left or right (regardless of which group theyre in). When played: Discard a bird from your and put this bird in its place (do not pay an egg cost). At the end of the round, count your quantity of the targeted item. Star nests count toward this goal. Starting from the corner of the map indicated, Automa will check each space in that row until reaching the other side of the map. Then, tuck any 2 from your hand behind this bird. This temporarily adds 3 bonus cards to your hand of bonus cards, then from that hand you discard any 2 bonus cards. Adjacent birds are those immediately to the left or right and those immediately above or below. Photographic sources for the birds come from Glenn Bartley, Alan Murphy, Roman T. Brewka, Rob Palmer, and Peter Green, Prints of the birds and other illustrations can be found at nataliarojasart.com and anammartinez.com. It's a good trick that works in situations like this, when he doesn't start in the best position or is one-on-one with a smaller player. Look at the food cost in the upper left of the birds you have played onto your mat, and count all plus all . Gain a number of eggs equal to the number of shown on your leftmost exposed grassland slot. Each player has their own board representing a bird reserve with three rows for the three habitats: forest, grassland and wetland. When activated: Draw 1 face-up from the tray with a or nest. End your turn by placing your action cube on the left side of the draw bird cards row. For example, the symbol for invertebrates is a caterpillar, but some invertebrate-eaters specialize in flying or swimming insects instead (or shellfish). The egg may be laid on any bird under its egg limit. Count the birds you played that have the predator symbol. Count the birds you have played that have one of the following words in their name. When activated: Look at a from the deck. Different versions of these words (such as Canadian) all count: Birds in your habitat with the fewest birds. Choosing and tucking using this birds power comprise a single action. / Your turn is over. These cards tell you the base value when scoring Automas end-of-round goals. Within the grassland, this bonus card grants points for a sequence of birds that is in ascending or descending order by their point value. If at least one of the discarded birds is a bird, lay 1 on this bird. If two or more players are tied, add the points and divide them evenly, rounded down. Advance her end-of-round goal scoring card. Keep half (rounded up), then choose how to distribute the remainder among the other player(s). Listed on 09 Feb, 2023 This is covered on Page 4 of the Wingspan European Expansion rulebook. Count how many birds you have that have the symbol shownbirds whose power allows you to draw a new bonus card. When activated: Draw 2 from the deck. Star nests count as cavity nests for this bird. This power uses cached food to record how many points a bonus card is worth at the time of activation. Heres how. When you trigger a white or brown power, if Automa is supposed to gain something, the following happens: If she must pay something to participate, give her one token for each thing she will gain. it does not stack and does not then trigger on your turn), and that the pink power can only be used once between each of your own turns. This power does not affect any other actions in the gamethe egg limit still applies to them. When activated: If this bird is to the right of all other birds in its habitat, move it to another habitat. You may discard any 1 food to reset the birdfeeder. Note: If no space improves her progress, she simply navigates to the first available space, ignoring the goal. When activated: All players lay 1 on any 1 bird. Just click on the rule entrys title to copy its address. Tokens do not need to be in a contiguous group. Place only 1 token for them. All of the following rounds will have 1 more turn than they normally would. When activated: Draw the in the middle slot of the bird tray. This bird is a nest parasite in the wild: it lays eggs in other birds nests. However, its impact is smaller when playing with fewer birds that involve opponents gaining things on your turn. If you do, gain 1 from the birdfeeder after resetting. Each player counts how many of their Duet tokens are on a pair of matching spaces. When activated: Tuck up to 3 from your hand behind this bird. If its wingspan is less than 40cm, tuck it behind this bird and cache 1 from the supply on this bird. These are the people we celebrate in Flying Magazine's "51 Heroes of Aviation," a look at the people who changed aviation and, in many cases, the course of human history through their . This is a push-your-luck power: After each draw, you check to see whether you succeeded or failed. When activated: If the player to your right has a in their personal supply, gain 1 from the general supply. Pay its normal food and egg cost. Automa can use any of the bonus cards that show (X% of cards) at the bottom of the card. (Note that you will never roll more than 4 dice, because when all 5 dice are out of the birdfeeder it must reset immediately.) If a bird power refers to any die, you only have access to your groups dice. Keep 1 and discard the rest. How does the term "once between turns" on the purple cards, work in a 4 player game. Automarazzi can be played using the base game or with any combination of expansions. This is the current version of Wingspan, which includes the swift-start pack. For this card, it does not matter whether the birds have eggs on them. When played: Lay 1 on each bird in your , including this one. #1. Flock mode requires 2 simultaneous active players to speed up gameplay. This can be powerful for increasing your abilities in multiple habitats, and for scoring on end-of-round goals. Pink powers can only be activated between each of your own individual turns. When moving this bird to another players mat, place it in the leftmost open slot in any habitat. This exchange cannot be used during other parts of the game. Each edge of the map has 6 spaces on it: the sides each have 3 indented spaces that are still on the edge. If multiple players are tied for fewest birds in the forest, they all use this power. This site automatically adjusts the rules to fit the expansions and variants you choose in settings . If not, stop and return all food cached here this turn. When played: Draw 2 new bonus cards and keep 1. When activated: Shuffle the discard pile, then draw 2 from it. You can also. This bird may copy a white when played power that lets you play an additional bird, even in a habitat other than the one in which this bird is played. Randomly select the first player and give them the first-player token, but Automarazzi still goes last. You must gain all seeds available from the birdfeeder. Elizabeth Hargrave. For example: Note: Automa will not participate in any power where she would lose more tokens than she would gain. Wingspan measurements are not as widely used in Asia as they are in North America and Europe, and we could not find reported wingspans for many birds. 6.7k members in the wingspan community. We recommend telling other players what the power is, and what activates it. The wingspan (or just span) of a bird or an airplane is the distance from one wingtip to the other wingtip. You will probably want to keep food tokens shown in the upper left of the bird cards you selected. The player who comes second on the goal also gets the first-player token for the next round. For each bird card you keep, you must discard 1 food token. They cannot use any resources gained from your power on their turn. Round end: Roll all 5 . Because you only have 1 neighbor, only steal 1 from that player. Wingspan is one of the most phenomenal success stories of this elite brigade. Lay 1 on this bird for each discarded . Star nests count toward this goal. Once between turns: When another player takes the lay eggs action, this bird lays 1 on another bird with a nest. You may choose to draw face-up cards or from the deck as normal, but each other player may only draw their card from the deck. As with the end-of-round goals, you must have at least 1 nectar token in a habitat to qualify for the nectar points for that habitat. Where necessary, weve done our best to extrapolate a wingspan from available data. Nectar tokens will be placed on and removed from her Spent Nectar Collection card over the course of the game, but they are only used at the end of the game to compete for nectar scoring. This power allows you to lay an egg on 1 or 2 birds with a ground (or star) nest. the entire game. Multiple eggs on one bird each count. When activated: Draw 1 from the deck and add it to your hand. These can be powerful, because they can match any other nest type for goals, bonus cards, and bird powers. Some birds have an * in the cost; this is to indicate that they have an alternative cost noted in text on the card. When activated: Gain 1 or from the birdfeeder, if there is one. If the face-down deck is ever emptied during the game, reshuffle all discarded bird cards to form a new deck. Edit: This was included in the European rulebook! Pay its normal food and egg cost. Face-down birds are worth 5 4 3 points at the end of the game (see Difficulty). This applies to the basic actions as well as bird powers. When played: Lay 2 on each other bird in this column. Try it out! The size of the bird refers to its wingspan. Draw 3 bonus cards, pick the one you want to keep, and discard the others. When activated: All players gain a from the supply. This goal counts cards that show a bird whose beak is facing right. The other round sections are ignored. However, that player still only gains the resources that all players get. (It can be in any column.) Birds that allow you to score or draw more bonus cards. Dont score a goal at the end of this round. Featuring artwork from the beloved family . Note: Desktop versions of Safari and Firefox do not support PWAs. If you want to jump back, hit your Back button. Do not use Automas Cache when using the Automas Hoard variant. It is a card-driven, engine-building board game in which players compete to attract birds to their wildlife reserves. Each bird counts just once, regardless of how many eggs it has. Roll them up to 3 times. They take their turns simultaneously. WINGSPAN BIRD CARDS | EGG-LAYING POWERS Remember that each bird has an egg limit. You may not use this power to draw a card into your hand. When activated: Gain 1 or from the birdfeeder, if there is one. This is optional. Before the game begins, if it isnt clear from where you locate Automarazzis area, assign her a seat at the table so you will be able to resolve these powers. This indicates that the birds power involves tucking other bird cards under it to represent the creation of a flock. Wingspan uses a user interface model where the screen switches focus between the three different rows of a player's board. For example, you must have at least 1 grassland bird to score points for the most birds in the grassland habitat goal. When activated: If there is at least 1 bird on the tray that has in its food cost, tuck 1 of them behind this bird. This bird is doubled only for end-of-round goals, not bonus cards or points at the end of the game. When activated: Reset the birdfeeder. Its this role in the ecosystem that led me to make nectar wild not only do many birds eat nectar or lerp directly, but other birds might find the food theyre looking for as a direct result of the presence of nectar. If you draw a with a wild wingspan (e.g., some in the Oceania Expansion)marked with an asterisk (*) in place of a wingspan measurementyou can select any positive length for that birds wingspan. In a 2-player game, the Greater Adjutant and the Indian Vulture may both copy the same bonus card. During the game's development process, Hargrave constructed personal charts of birds observed in Maryland, with statistics sourced from various biological databases; the special . Count the birds you played that have a face value of 0, 1, 2, or 3 points. Blokus. If the extra bird has a round end power, it is triggered when the bird is played. You may discard an egg token or a nectar token, to draw an additional bird card. You can toggle these on/off in this sites settings . Note: For Pellet Dissector she takes birds that can cache food. You may keep your hand of cards private or public throughout the game. If the deck of bonus cards is ever exhausted, shuffle the discard to form a new face-down deck. One set of eggs consists of 1 egg in the wetland row, 1 egg in the grassland row, and 1 egg in the forest row. Once between turns: When another player plays a bird, gain 1 from the supply. However, this birds power lets you gain at most 1 token of each food type. Score nectar with friendly ties, like the end-of-round goals: more than one player can be in first place, and second place is still awarded to the player(s) who have the next-highest amount of nectar. This bird eats other birds. You gain a total of 1 food. When activated: Roll any 2 . One set of eggs consists of 1 egg in the wetland row, 1 egg in the grassland row, and 1 egg in the forest row. Any excess beyond your egg limit is lost. For example, the Boeing 777-200 has a wingspan of 60.93 metres (199 ft 11 in), and a wandering albatross (Diomedea exulans) caught in 1965 had a wingspan of 3.63 metres (11 ft 11 in), the official record for a living bird.The term wingspan, more technically extent, is also used for . All powers are optional. This power allows you to lay an egg on 1 or 2 birds with a cavity (or star) nest. Star nests count toward this goal. Next, you may activate the power on the bird card. Also score it normally at game end. You may look at your bonus cards while selecting which birds to keep (and vice versa). Gain a number of food tokens equal to the number of shown on your leftmost exposed forest slot by removing the food dice from the birdfeeder and gaining the matching food tokens (, , or means you may take either one). Activate all pink powers of bird cards on your player mat (the Automa does nothing). Then gain 1 from the birdfeeder. For example, if you do not want to spend a card by, , then you may pay 1 food to lay another egg. Beyond this, the factions diversify. Wingspan actually has quite a bit of interaction: The dice you choose from the dice tower (and when you choose to reroll them), the bird cards you choose (if you take a face up card, you're taking it away from your opponents), the end-of-round goals (when playing on the green side of the goal mat), and quite a few bird cards that result in other Selecting dice from the birdfeeder works the same as in the base game with the following substitution on the key. When activated: Cache 1 from your supply on any bird. Each token on the card at the end of the game is worth 1 point. When activated: Gain 1 from the birdfeeder. to the player who came in second on the end-of-round goal. (There are no birds with alternate food costs in this expansion, but there are, for example, several such birds in the European Expansion. Some bird powers refer to a player to your left or right. Players should help each other notice when a bird with a pink power should be activated. Wingspans of exactly 30cm count toward this bonus. If it has a when played or game end power, you may use it. The group may zig-zag across rows and columns, as long as each bird in the group is orthogonally adjacent to at least one other bird in the group. For the past four years, GSP visitors have witnessed the second and most substantial wave of renovations in GSP's history WINGSPAN. Do not award 2nd place to another player. This makes a total of 20 edge spaces and 16 interior spaces. These birds are part of the Swift-Start Pack which is included in all current printings of Wingspan. It becomes a tucked card. Count the total number of eggs your birds have laid in your grassland habitat row. Produces an "off habitat" resource. Wingspan. As you draw face-up cards, they are not immediately refilled. Keep 1 and discard the rest. Count the total number of eggs on birds with a platform nest. The number of caches allowed by the card (such as each bird in this row) is a maximum: you may cache less than this amount. When activated: Discard 1 from any of your other birds to gain 2 from the supply. You may lay 1 additional . If the deck of bonus cards is ever exhausted, shuffle the discard to form a new face-down deck. The rules state that the pink power is triggered on an opponent's turn (i.e. Symbols must match exactly, such as two rodents or two 50+ cm wingspan spaces, but bonuses do not need to match. You both gain 1 from the supply. When another player gains or may gain something, Automa gains cache hoard tokens instead. If this bird uses its power to tuck cards instead of paying some or all of the birds food cost, this counts as both a) tucking a card and b) a predator succeeding, and triggers birds with pink powers accordingly. Remove all action cubes from your player mat. The birds normal cost includes the egg cost of the column that you play it into. Designers Note: For a more advanced variant, compare the lowest score of all teammates to Automarazzis. They are characterized by almost imperceptible increases in G-load, and the natural stability of many airplanes tends to roll the wings back to level. You may cache the fish on your bird or add them to your food supply. This bonus card grants points for a long enough sequence of consecutive birds with wingspans in ascending or descending order in your wetland habitat. Birds with no nest do not count as having a nest type. The birds in the sequence must be in a continuous line on the board. When played: Draw 3 bonus cards, then discard 2. There are a total of four (4) screws holding each pod in place that will have to be removed. The player who has the most points wins. When activated: All players gain 1 from the supply. Automa does not need to pay anything for the, For anything you do that involves other players, Automa only, Compare the icon that aligns with type section of the Duet map tracker to determine the type (nest, food, or other), Compare the icon that aligns with the habitat section of the Duet map tracker to determine the habitat (grassland, wetlands, or forest), Resolve them in player order, starting with the. Round end: You may cache 1 from your supply on each of your other birds. The tokens must go on different spaces. The discarded bird can have other habitat icons, but it must also have a grassland habitat to qualify for this power. Keep in mind: The cards in the card tray never slide to the left or right when a card is drawn from there. When played: Draw 1 new bonus card. They reset the birdfeeder and gain a , if there is one. Score 1 point for each Duet token in your largest contiguous group. Once between turns: When another player takes the gain food action, if they gain any number of , also gain 1 from the supply and cache it on this card. The arrow points to the section you will use for the current round. Tuck 2 behind this bird and add the other 2 to your hand. does not count. This Board Games item by MouseDenGames has 64 favorites from Etsy shoppers. You may count each star nest as any other type or as a fifth type. Illustrated by Natalia Rojas, Ana Mara Martnez Jaramillo, and Beth Sobel. Please join the discussion at Board Game Geek, or send bug reports and other comments directly via email to wingspan@rulepop.com. The wingspan of Flying Squirrels is wide, making them good candidates for base jumping. You can only gain a food if you first tuck a card from your hand. If players are still tied, they share the victory. To avoid confusion, be sure to wait for both active players to finish their turns before moving the turn-order dial. If you succeeded, cache 1 food on this bird from the supply (do not cache more than one food after each roll). Before choosing to play a bird from your hand, consider its habitat, food requirements, and egg cost. It attracts a wide variety of insects and mammals. You cannot carry over any nectar from round to round. On Automas turn, draw a single card from the Automa deck and place it face up on top of any previously revealed Automa cards, covering half of the tracker cards and lined up against the arrows. If any are , cache 1 on this bird from the supply. When activated: Choose any 1 . If you use another card to copy the effect of the Grandala, test whether you laid an egg on that card instead. But it would have also been "once between turns" had I been rewarded my extra egg right before my next turn (as I had the first), which would have been the first move of the next round and too late to win me the EOR. If you activate a power that gives things to all players or other players, it affects all players at the table, including the other active player. Lay 1 on each of them. The birds in the sequence must be in a continuous line on the board. This makes a total of 20 edge spaces and 16 interior spaces. Gain 1 or 1 from the birdfeeder, if there is one, and cache it on this bird. . Take the actions in the order listed here. Draw bird cards equal to the number of shown on your leftmost exposed wetland slot. When activated: Reset the birdfeeder and gain 1 , if there is one. When activated: Choose 1 other player. The symbol always includes nectar. Game end: Lay 1 on each of your birds with a nest, including this one. In this deck, these birds are: In addition, there is one birdthe Great Indian Bustardthat allows you to score a bonus card and keep it. If not, discard it. The dice removed from the birdfeeder when a player gained food will remain outside the tray until the birdfeeder is refilled. Some birds have nectar as a food cost. Rules complexity: Medium. Green: For a game with more direct competition for goals, choose the side that has 1st, 2nd, and 3rd place for each goal. In columns 4 or 5, you must discard 2 eggs. Specifically, players will need to switch from looking at the Forest row to the Grassland row or the Wetland row. Round end: Choose 1 other player. The mission capped a 20-month push from design to launch. When activated: Discard 1 . You may tuck cards up to the number of action cubes. If the deck of bonus cards is ever exhausted, shuffle the discards to form a new face-down deck. Choose 1 type of food you rolled and gain 1 of that food from the supply. If not, discard them. The hummingbirds owner decides which person gains the first food, and then players gain food in turn order. Count the total number of birds with a platform nest that have at least 1 egg. Yes, you can always decline a benefit (though you can never decline a cost). Keep 1 and give the other to another player. If you do either, tuck 1 from the deck behind this bird. In a 7-player game, if there is no active player in your group when this type of power is activated, treat the player in your group who will be first player next as the first player. There is no limit to the egg supply. When activated: Choose 1-5 birds in your . If not, discard it. Designers Note: The abundance of plant-based sugar doesnt just support birds. See: Draw Bird Cards and Activate Wetland Bird Powers. You can only use a pink power once between each of your own turns (if an opponent triggers it). Each token on a bird card is worth 1 point at the end of the game. Pay its normal food cost, but ignore 1 in its egg cost. The cats are the closest to a standard wargame, with a pool of actions . Game end: Cache up to 8 from your supply on this bird. If you do, lay 1 on this bird. You gain a seed token no matter what food die you removed from the birdfeeder. So the turn-timer has to be based on the longest time it may take to reasonably make difficult choices in Wingspan- for an experienced player this maximum time needed for a complex move could be say 1 min, or 2 min.